Contact Information: Contact: Peter Evers Double Forte for Emergent Game Technologies (415) 863-4900 x206 pevers@double-forte.com
C++ Pioneer Stanley Lippman and Game Industry Veterans Lee Fancey and David Gregory Join Emergent Game Technologies
Emergent Welcomes Three Respected Scalability and Pipeline Management Leaders Within the Electronic Entertainment Industry
| Quelle: Emergent
CALABASAS, CA -- (MARKET WIRE) -- March 7, 2007 -- Emergent Game Technologies today announced
that it has hired three key staff members hailing from some of the
country's leading electronic entertainment organizations. Joining Stanley
Lippman, pioneer of the C++ computer programming language, are engineering
veterans Lee Fancey and David Gregory. Along with Emergent's team of
engineers, they will focus on tackling the major pipeline issues currently
threatening the game development industry.
In his role as Emergent's Senior Server Engineer, Lippman will be
responsible for the core technology behind Emergent's Server Element as
well as server-specific content creation tools. His career includes
experience as C++ Architect for both Microsoft and Bell Laboratories. He
spent six years in Feature Animation at DreamWorks and Walt Disney Feature
Animation -- where his impressive technical movie credits include "Fantasia
2000," "The Hunchback of Notre Dame," "Mulan" and "Tarzan." Lippman has
written several widely used books on C++ and C#.
Fancey, an industry leader in scaling the content production pipeline, will
lead Emergent as its Studio Head in Walnut Creek, CA. He will oversee a
range of operations, including building tools to meet the demands of
tomorrow's games and creating scalable software development practices.
Fancey most recently established worldwide configuration management for
Electronic Arts. While at EA he oversaw the build system, production and
automation development for numerous top-selling video games including The
Sims Online, Sims 2, Sims 2 Console, Godfather, and many others. He was
responsible for best practices in EA's upcoming Spore. Lee also ran and
unified configuration management for three Electronic Arts studios: EA
Redwood Shores, EA LA, and the Sims division.
Gregory, a leader in reusable technology and production process
improvement, joined Emergent as its System Architect, focusing on scalable
pipelines and rapid iteration. Gregory spent the past 11 years at
Electronic Arts working on such critically acclaimed titles as The Sims 2,
The Sims Livin' Large, The Sims House Party, Tiger Woods PGA '07 and Soviet
Strike. Gregory was development director for The Sims 2, and led the
creation of the first "from source" content build system at EA. He was
also co-Senior Development Director of the central technology groups for EA
Redwood Shores and Maxis.
"Games today are larger and more complex than they've ever been," said
Geoffrey Selzer, CEO of Emergent. "And the continuing move online only
makes matters more difficult for today's developers and publishers.
Emergent is committed to thought and process leadership in order to help
the game development industry continue to be successful in the face of
these enormous challenges. Our commitment to providing leading-edge
solutions for highly scalable multi-core, multi-platform development in a
context of our industry's online migration is the reason thought leaders
like Lee, Stanley and David are joining our team. These new team members
add to our growing international team's focus on keeping Emergent at the
forefront of forward-thinking companies preparing the industry for the
challenges and opportunities that lie ahead."
Emergent
Emergent Game Technologies is the game development solutions company at the
core of progressive game development for today's and tomorrow's rapidly
evolving markets. Emergent provides developers and publishers the tools,
technologies and services they need to create great games while reducing
risk. These proven, solutions include Emergent Elements and the
award-winning Gamebryo Element game engine used to create hit games by
industry leaders such as Bethesda Softworks (The Elder Scrolls® IV:
Oblivion™), Buena Vista Games, EA Mythic and Firaxis Games (Sid Meier's
Civilization IV).
Emergent is headquartered in Calabasas, Calif., and has offices in Chapel
Hill, NC, Walnut Creek, Calif., Austin, Texas and London. To learn more,
visit www.emergent.net.