LOS ANGELES and HONG KONG, Nov. 3, 2008 (GLOBE NEWSWIRE) -- Artificial Life, Inc. (OTCBB:ALIF) (www.artificial-life.com), today announced it has been ranked as a winner of the Deloitte Technology Fast 50 China 2008 program. Due to the Company's compounded growth rate of 2075% in revenues during the years 2005 through 2007, Artificial Life is ranked the 8th fastest growing company over all and the third fastest growing U.S. publicly listed company in the Deloitte program.
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The Deloitte Technology Fast 50 is considered a benchmark for fast-growing technology companies across the globe. Participants for the Deloitte Technology Fast 50 China program must have been in business for a minimum of three years; must be headquartered in Mainland China or Hong Kong; and must be developing proprietary technology which contributes to a significant portion of the company's operating revenues, manufacturing a technology-related product, or devoting a high percentage of revenue to the research and development of technology.
Winners in the Deloitte Technology Fast 50 China program will automatically qualify to participate in the Deloitte Technology Fast 500 Asia Pacific 2008 program, which annually recognizes the 500 fastest growing technology companies in the Asia Pacific region.
"It is truly exciting for Artificial Life to be selected as one of the fastest growing companies in China. Deloitte Technology Fast 50 program gives recognition for our team's hard work and will surely motivate us to work even harder. Our growth in the past years has been strong and has not slowed down in 2008 but rather has picked up at an even more accelerated pace that is several hundred percent faster than for the same period in 2007," said Eberhard Schoneburg, CEO of Artificial Life, Inc.
About Artificial Life, Inc.
Artificial Life, Inc. (OTCBB:ALIF) is a public U.S. corporation headquartered in Los Angeles, with its production center in Hong Kong and additional offices in Berlin (EMEA headquarters) and Tokyo. As a leading, full-service provider of mobile broadband 3G technology, mobile participation TV, mobile gaming, content and business applications, Artificial Life provides 2D and 3D multi- and single player rich-media applications for 3G, 3.5G and 4G network-enabled mobile phones. Recognized internationally for outstanding content quality and technology, Artificial Life transcends traditional modes of mobile communications and interactive gaming. For more information, please visit www.artificial-life.com or the company's m-commerce portal at www.botme.com.
Forward-Looking Statements:
This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may," "will," "should," "expect," "intend," "plan," "anticipate," "believe," "estimate," "predict," "potential," "continue" or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward-looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on March 13, 2008. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.
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