Unite 2014 in Seattle, Regional Unite and Bootcamps Announced


SAN FRANCISCO, CA--(Marketwired - Feb 26, 2014) -  Unity Technologies is happy to announce that Unite 2014, its eighth annual developer conference, will be held from August 20-22, 2014 at the Marion Oliver McCaw Hall at Seattle Center in Seattle, Washington, home of one of the world's largest game and technology development communities. After incredible success in 2013, Unity Technologies is also pleased to announce the continued growth of its Unite and Unite Bootcamp program of events to include stops in China, Japan, Korea, Taiwan, Australia, Mexico, and Brazil with additional events to be announced later in 2014.

Unite 2014
Unite 2014 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market-leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 2D and 3D interactive content -- and how to get the most out of it. The conference offers three days of learning including advanced hands-on class tutorials, technical sessions, previews of upcoming technology as well as the chance to network in a creative and energetic environment.

2014 sees Unite change settings to another of North America's game development hubs, Seattle, Washington. A vibrant city full of tech giants and development luminaries, Seattle offers an inspiring setting for developers of all backgrounds. The conference will take place in the heart of the city at the Seattle Center, home to the iconic Space Needle, which is situated with quick access by foot, taxi, or public transit to many of the city's hotels, restaurants, and entertainment venues.

Sessions, speakers, sponsors, awards, and party information will be released at a later date.

For more information about Unite 2014, please visit: http://unity3d.com/unite/unite2014/

Unity Training Day
Unity Technologies will also host a separate Unity Training Day event at the Seattle Center Pavilion building on August 19 to give new and inexperienced users a foundation for Unity development before the big show begins. The training day will focus on hands-on tutorials where attendees build a small project over a full day of information-packed sessions covering everything from the initial setup of a scene to basic retargeting and animation in Mecanim, particle effect generation in Shuriken, uses for the native 2D tools, and many of Unity's other defining features.

Global Unite Events
Following the great success of 2013's global Unity events held in China, Japan, Korea, and Brazil, Unity Technologies is pleased to announce the conferences will be returning to support those massive communities along with additional locations. These one to two day events are designed to provide the huge global community of Unity developers with access to learning and networking opportunities. These events include region-specific sessions designed to provide valuable and targeted experiences to attendees. The current list of event locations includes:

  • Japan - April 7-8 - Tokyo
  • Korea - April 9-10 - Seoul
  • China - April 13-14 - Beijing
  • Taiwan - April 17-18 - Taipei
  • Australia - October 27 - Melbourne
  • Brazil - Date TBA - São Paulo
  • Mexico - Date TBD - Location TBD

For ticketing or more information about Unite 2014, Unite Training Day, or any of the regional Unite events, please visit http://unity3d.com/unite.

About Unity Technologies
Unity Technologies is the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences. The "author once, deploy everywhere" capability ensures developers can publish to all of the most popular platforms. Unity Technologies boasts a thriving community of over 2.5 million developers including large publishers, indie studios, students and hobbyists. To remain at the forefront of innovation, Unity Technologies tirelessly re-invests in its award-winning 3D and 2D development tools and its democratization initiatives, such as the Asset Store digital content marketplace, Unity Cloud services, and Unity Games publishing and distribution division. Unity Technologies is headquartered in San Francisco and has offices in Canada, China, Colombia, Denmark, Finland, Germany, Japan, Korea, Lithuania, Singapore, Sweden, Ukraine, and the United Kingdom. For more information, visit: http://unity3d.com

Contact Information:

Media Contacts

North America
Dan Adams
dan@unity3d.com
+1 (415) 699-5882

Aaron Wessels
aaron@pointblankcomm.com
+1 (415) 378-8090

Europe
Chris Clarke
chrisc@unity3d.com
+44 7590 509278