The Worldwide Gamification Industry is Expected to Reach $95.5 Billion by 2030
14. Oktober 2022 07:48 ET
|
Research and Markets
Dublin, Oct. 14, 2022 (GLOBE NEWSWIRE) -- The "Gamification Market By Component, By Deployment Model, By Enterprise Size, By Application, By Industry Vertical: Global Opportunity Analysis and...
Global Game-Based Learning Market Research Report 2022-2026 - The Need for Increased Learner Engagement Driving the Market Growth
02. März 2022 04:18 ET
|
Research and Markets
Dublin, March 02, 2022 (GLOBE NEWSWIRE) -- The "Game-Based Learning Market with COVID-19 Impact, by Component (Solution and Services), Game Type, Deployment Mode (On-premises and Cloud), End User...