$3.56 Billion Gaming Earbuds Market Trends, Opportunities, and Forecast, 2019-2023 & 2024-2029
13. November 2024 11:19 ET
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Research and Markets
Dublin, Nov. 13, 2024 (GLOBE NEWSWIRE) -- The "Gaming Earbuds Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, 2019-2029F" report has been added to ResearchAndMarkets.com's...
Subscription-Based Gaming Industry Report 2024: Growing Popularity of Cross-platform Gaming Expands Addressable Market for Subscription Services - A US$21.3 Billion Market by 2030
29. Oktober 2024 05:26 ET
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Research and Markets
Dublin, Oct. 29, 2024 (GLOBE NEWSWIRE) -- The "Subscription-Based Gaming - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering.The global market for...
United Kingdom Video Game Market Forecast Report and Company Analysis 2024-2032, Featuring Activision Blizzard, Bandai Namco, Sega, Sammy, Electronic Arts, Microsoft, Nintendo, Sony, Tencent and More
28. Oktober 2024 05:11 ET
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Research and Markets
Dublin, Oct. 28, 2024 (GLOBE NEWSWIRE) -- The "United Kingdom Video Game Market Forecast Report by Platform Type, Age Group, Device and Company Analysis 2024-2032" report has been added to ...
Animation and Gaming Business Research Report 2023-2030: 5G and Cloud Gaming Drive Explosive Growth, Esports Monetization and In-Game Purchases Fuel New Revenue Streams
16. Oktober 2024 05:06 ET
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Research and Markets
Dublin, Oct. 16, 2024 (GLOBE NEWSWIRE) -- The "Animation and Gaming - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for Animation...
2024 Report | North America Gaming Controller Market Projected to Surpass US$ 1 Billion by 2030, Driven by Technological Innovations and Escalating Gaming Sector Growth
15. Oktober 2024 09:58 ET
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Research and Markets
Dublin, Oct. 15, 2024 (GLOBE NEWSWIRE) -- The "North America Gaming Controller Market Forecast to 2030 - Regional Analysis by Product Type, Compatibility, Connectivity, Distribution Channel, and End...
Esports Market Report by Revenue Model, Platform, Games (Multiplayer Online Battle Arena, Player vs Player, First Person Shooters, Real Time Strategy), and Region 2024-2032
03. Oktober 2024 07:31 ET
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Research and Markets
Dublin, Oct. 03, 2024 (GLOBE NEWSWIRE) -- The "Esports Market Report by Revenue Model, Platform, Games (Multiplayer Online Battle Arena, Player vs Player, First Person Shooters, Real Time Strategy),...
Gaming Earbuds Analysis Report 2024: A $1.73 Billion Industry in 2023, Growing at a CAGR of 8.43% During 2025-2030 - Market Flourishes with Demand for Lightweight and Portable Audio Solutions
24. September 2024 09:29 ET
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Research and Markets
Dublin, Sept. 24, 2024 (GLOBE NEWSWIRE) -- The "Global Gaming Earbuds Market: Market Size, Trends, Opportunities and Forecast by Sales Channel, Application, Product Type, Region, By Country:...
Digital Games Strategic Business Report 2023-2030: Surge in Global Gamer Population Drives Demand for Diverse Game Genres, eSports Boom Throws the Spotlight on Competitive Gaming
16. September 2024 07:46 ET
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Research and Markets
Dublin, Sept. 16, 2024 (GLOBE NEWSWIRE) -- The "Digital Games - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for Digital Games was...
Mobile Gaming Market to Gain USD 417.99 Billion by 2031 | SkyQuest Technology
05. September 2024 08:10 ET
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SkyQuest Technology Consulting Pvt. Ltd.
Westford, USA, Sept. 05, 2024 (GLOBE NEWSWIRE) -- SkyQuest projects that Global Mobile Gaming Market will attain a value of USD 417.99 Billion by 2031, with a CAGR of 17.1% during the forecast...
Bitget lists Gaming Platform Counterfire (CEC) on Launchpool with 11 Million CEC Prize Pool
29. August 2024 08:00 ET
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Bitget Limited
VICTORIA, Seychelles, Aug. 29, 2024 (GLOBE NEWSWIRE) -- Bitget, the leading global cryptocurrency exchange platform, has listed Counterfire (CEC) in its Launchpool to enable users the...