HISTORIC FUNDRAISING - NFT DIGITAL BIO-ART CAMPAIGN
November 18, 2022 15:34 ET
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SENS Research Foundation
Mountain View, California, Nov. 18, 2022 (GLOBE NEWSWIRE) -- SENS RESEARCH FOUNDATION (SRF) has launched its 2022 End of Year Campaign to raise funds for its research dedicated to eradicating...
Ascent Cloud Announces Updates to LevelEleven on Salesforce AppExchange, the World's Leading Enterprise Cloud Marketplace
November 09, 2022 11:00 ET
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LevelEleven, Inc
DETROIT, Nov. 09, 2022 (GLOBE NEWSWIRE) -- Ascent Cloud announced that it will be updating LevelEleven on Salesforce AppExchange, providing new ways for sales leaders to engage their teams and...
Ascent Cloud Announces Updates to LevelEleven on Salesforce AppExchange, the World's Leading Enterprise Cloud Marketplace
November 09, 2022 11:00 ET
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Ascent Cloud LLC
DETROIT, Nov. 09, 2022 (GLOBE NEWSWIRE) -- Ascent Cloud announced that it will be updating LevelEleven on Salesforce AppExchange, providing new ways for sales leaders to engage their teams and...
Gamification Market Size [2020-2027] Exhibits 24.8% CAGR to Reach USD 37.00 billion by 2027
November 01, 2022 09:29 ET
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Fortune Business Insights
Pune, India, Nov. 01, 2022 (GLOBE NEWSWIRE) -- Fortune Business Insights has published latest information for gamification market in their report titled, “Gamification Market Forecast, 2022-2027”....
The Worldwide Gamification Industry is Expected to Reach $95.5 Billion by 2030
October 14, 2022 07:48 ET
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Research and Markets
Dublin, Oct. 14, 2022 (GLOBE NEWSWIRE) -- The "Gamification Market By Component, By Deployment Model, By Enterprise Size, By Application, By Industry Vertical: Global Opportunity Analysis and...
With 24.8% CAGR, Gamification Market Worth USD 37.00 billion by 2027
June 21, 2022 07:15 ET
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Fortune Business Insights
Pune, India, June 21, 2022 (GLOBE NEWSWIRE) -- The global gamification market size is expected to reach USD 37.00 billion by 2027, exhibiting a CAGR of 24.8% during the forecast period. The rising...
Gamification Market is Projected to Reach $95.5 Billion by 2030: Allied Market Research
May 24, 2022 05:01 ET
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Allied Market Research
Portland, OR , May 24, 2022 (GLOBE NEWSWIRE) -- According to the report published by Allied Market Research, the global gamification market generated $9.9 billion in 2020, and is projected to reach...
Certell’s Poptential™ Economics Wins NAEE Award of Excellence
March 17, 2022 06:15 ET
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Certell
INDIANAPOLIS, March 17, 2022 (GLOBE NEWSWIRE) -- Certell, Inc., a nonprofit online curriculum developer, announced its Poptential™ Economics curriculum was recognized by the National Association of...
Global Game-Based Learning Market Research Report 2022-2026 - The Need for Increased Learner Engagement Driving the Market Growth
March 02, 2022 04:18 ET
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Research and Markets
Dublin, March 02, 2022 (GLOBE NEWSWIRE) -- The "Game-Based Learning Market with COVID-19 Impact, by Component (Solution and Services), Game Type, Deployment Mode (On-premises and Cloud), End User...
Microsoft and CGS Win Bronze 2021 Brandon Hall Group Excellence in Technology Award
January 04, 2022 08:30 ET
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CGS
NEW YORK, Jan. 04, 2022 (GLOBE NEWSWIRE) -- CGS, a global provider of business applications, enterprise learning and outsourcing services, along with Microsoft have received Bronze in the category...