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Cloud Gaming Market to reach US$ 10.5 Bn in 2027
September 15, 2022 09:24 ET | Stratview Research
Raipur, Sept. 15, 2022 (GLOBE NEWSWIRE) -- Stratview Research, a leading market research firm has launched a report on the Cloud Gaming Market which provides an in-depth analysis of the market...
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Gaming Console Market Valued USD 34.3 Billion in 2020 and Projected to Grow at 5.37% CAGR During 2021 to 2030 - Report by Market Research Future (MRFR)
January 25, 2022 06:35 ET | Market Research Future
New York, US, Jan. 25, 2022 (GLOBE NEWSWIRE) -- Market Overview:According to a comprehensive research report by Market Research Future (MRFR), “Global Gaming Console Market information by Type, by...
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Global 3D Gaming Consoles Market (2021 to 2026) - Featuring Kaneva, Facebook Technologies and Avatar Reality Among Others
December 30, 2021 07:38 ET | Research and Markets
Dublin, Dec. 30, 2021 (GLOBE NEWSWIRE) -- The "Global 3D Gaming Consoles Market, By Component (Hardware & Software), By Console (Home Consoles, Handheld Consoles, Micro Consoles, Dedicated...
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Global Gaming Peripheral Market is Expected to Grow at a CAGR of 10% Over the Assessment Period (2017-2027)
October 08, 2021 04:08 ET | Research and Markets
Dublin, Oct. 08, 2021 (GLOBE NEWSWIRE) -- The "Global Gaming Peripheral Market, By Device (Input, Output), By Platform (Gaming Consoles, PC), By Connectivity (Wired, Wireless), By Distribution...
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Global Video Games Market Report 2021: 2019 Data, 2020 Estimates & CAGR Projections through 2025
September 03, 2021 08:03 ET | Research and Markets
Dublin, Sept. 03, 2021 (GLOBE NEWSWIRE) -- The "Video Games: Global Markets" report has been added to ResearchAndMarkets.com's offering. The report covers the market for video games with regard to...
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Worldwide Video Capture Cards Industry to 2028 - Use of Mobile Phones as a Console Presents Opportunities
August 10, 2021 09:48 ET | Research and Markets
Dublin, Aug. 10, 2021 (GLOBE NEWSWIRE) -- The "Video Capture Cards Market Forecast to 2028 - COVID-19 Impact and Global Analysis by Platform (PC and Laptops, Gaming Consoles, and Others), Type...
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Global Gaming Peripherals Market (2021 to 2026) - Industry Trends, Share, Size, Growth, Opportunity and Forecasts
April 29, 2021 08:03 ET | Research and Markets
Dublin, April 29, 2021 (GLOBE NEWSWIRE) -- The "Gaming Peripherals Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026" report has been added to...
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Global Gaming Software Market (2021 to 2026) - by Device Type, Game Type, Distribution Channel, End-use and Region
April 15, 2021 05:58 ET | Research and Markets
Dublin, April 15, 2021 (GLOBE NEWSWIRE) -- The "Global Gaming Software Market, by Device Type (Smartphones, Tablets, PC, Gaming Consoles and Handheld Games), By Game Type (Action, Adventure,...
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Global Gaming Peripheral Market (2020 to 2026) - Industry Analysis and Forecasts
February 11, 2021 05:53 ET | Research and Markets
Dublin, Feb. 11, 2021 (GLOBE NEWSWIRE) -- The "Global Gaming Peripheral Market By Device (PC and Gaming Consoles), By Product (Headset, Controller, Keyboard, Mice and Others), By Distribution...
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Worldwide Industry for Video Game Software to 2030 - Featuring Action Forms, Activision Blizzard & Alawar Entertainment Among Others
December 24, 2020 04:53 ET | Research and Markets
Dublin, Dec. 24, 2020 (GLOBE NEWSWIRE) -- The "Video Game Software Global Market Opportunities and Strategies to 2030: COVID-19 Impact and Recovery" report has been added to ResearchAndMarkets.com's...