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Global Cloud Gaming Market 2021-2026 - New Technologies to Promote Cloud Gaming & Increasing Smart Mobile Users Driving Growth
August 03, 2021 07:18 ET | Research and Markets
Dublin, Aug. 03, 2021 (GLOBE NEWSWIRE) -- The "Global Cloud Gaming Market (2021-2026) by Type, Application and Geography - Competitive Analysis, Impact of COVID-19, Ansoff Analysis" report has been...
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Global Browser Games Market Report 2021: Market is Expected to Reach $34.47 Billion in 2025 at a CAGR of 8% - Forecast to 2030
May 18, 2021 06:58 ET | Research and Markets
Dublin, May 18, 2021 (GLOBE NEWSWIRE) -- The "Browser Games Global Market Report 2021: COVID-19 Impact and Recovery to 2030" report has been added to ResearchAndMarkets.com's offering. Major players...
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China Online Gaming Market Report 2021: Market was Valued $58 Billion in 2020 and is Expected to Reach to $86 Billion by 2027 - Top Players are Tencent, NetEase, Kingsoft, Changyou, Shanda Online
May 04, 2021 06:58 ET | Research and Markets
Dublin, May 04, 2021 (GLOBE NEWSWIRE) -- The "China Online Gaming Market By Number of Users, Category, Age Group, Segments, Company Analysis, Forecast" report has been added to...
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Global App Store (Android, iOS, Others) Market Report 2021-2026 Featuring Apple, Google, GetJar, Amazon, Samsung, Opera, Huawei Technologies, Aptoide, SlideMe, LG Electronics, Appland
April 13, 2021 07:33 ET | Research and Markets
Dublin, April 13, 2021 (GLOBE NEWSWIRE) -- The "Global App Store Market - Analysis By Operating System (Android, iOS, Others), Application, By Region, By Country (2021 Edition): Market Insights,...
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African Animation, VFX & Video Games Market Analysis and Forecasts to 2025, Featuring Sony, EA Sports, The Tetris Company, Smilegate and More
February 02, 2021 03:28 ET | Research and Markets
Dublin, Feb. 02, 2021 (GLOBE NEWSWIRE) -- The "African Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering....
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Asia-Pacific Animation, VFX & Video Games Markets 2021-2025: Strategies, Trends & Opportunities Report
February 01, 2021 09:48 ET | Research and Markets
Dublin, Feb. 01, 2021 (GLOBE NEWSWIRE) -- The "Asia-Pacific Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's...
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Middle East and Arab Animation, VFX & Video Games Market Report 2021
January 20, 2021 10:23 ET | Research and Markets
Dublin, Jan. 20, 2021 (GLOBE NEWSWIRE) -- The "Middle East and Arab Animation, VFX & Video Games Report 2021-2025" report has been added to ResearchAndMarkets.com's offering. The Middle...
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Global Mobile Games Software & Hardware Market Report 2020: Key Trends, Mobile Game Business Models, Mobile Game Genres, Company Profiles
January 20, 2021 07:18 ET | Research and Markets
Dublin, Jan. 20, 2021 (GLOBE NEWSWIRE) -- The "Mobile Games Software & Hardware Market Report" report has been added to ResearchAndMarkets.com's offering. Mobile Gaming Market Report analyzes...
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Global Animation, VFX & Video Games Market Report 2021: Market Size was $261 Billion in 2020 - Forecast to 2025
January 20, 2021 06:28 ET | Research and Markets
Dublin, Jan. 20, 2021 (GLOBE NEWSWIRE) -- The "Global Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering. ...
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Trends & Opportunities in the European Animation, VFX & Video Games Market to 2025
January 19, 2021 03:08 ET | Research and Markets
Dublin, Jan. 19, 2021 (GLOBE NEWSWIRE) -- The "European Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's...