$3.56 Billion Gaming Earbuds Market Trends, Opportunities, and Forecast, 2019-2023 & 2024-2029
November 13, 2024 11:19 ET
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Research and Markets
Dublin, Nov. 13, 2024 (GLOBE NEWSWIRE) -- The "Gaming Earbuds Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, 2019-2029F" report has been added to ResearchAndMarkets.com's...
Subscription-Based Gaming Industry Report 2024: Growing Popularity of Cross-platform Gaming Expands Addressable Market for Subscription Services - A US$21.3 Billion Market by 2030
October 29, 2024 05:26 ET
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Research and Markets
Dublin, Oct. 29, 2024 (GLOBE NEWSWIRE) -- The "Subscription-Based Gaming - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering.The global market for...
United Kingdom Video Game Market Forecast Report and Company Analysis 2024-2032, Featuring Activision Blizzard, Bandai Namco, Sega, Sammy, Electronic Arts, Microsoft, Nintendo, Sony, Tencent and More
October 28, 2024 05:11 ET
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Research and Markets
Dublin, Oct. 28, 2024 (GLOBE NEWSWIRE) -- The "United Kingdom Video Game Market Forecast Report by Platform Type, Age Group, Device and Company Analysis 2024-2032" report has been added to ...
Animation and Gaming Business Research Report 2023-2030: 5G and Cloud Gaming Drive Explosive Growth, Esports Monetization and In-Game Purchases Fuel New Revenue Streams
October 16, 2024 05:06 ET
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Research and Markets
Dublin, Oct. 16, 2024 (GLOBE NEWSWIRE) -- The "Animation and Gaming - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for Animation...
2024 Report | North America Gaming Controller Market Projected to Surpass US$ 1 Billion by 2030, Driven by Technological Innovations and Escalating Gaming Sector Growth
October 15, 2024 09:58 ET
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Research and Markets
Dublin, Oct. 15, 2024 (GLOBE NEWSWIRE) -- The "North America Gaming Controller Market Forecast to 2030 - Regional Analysis by Product Type, Compatibility, Connectivity, Distribution Channel, and End...
Esports Market Report by Revenue Model, Platform, Games (Multiplayer Online Battle Arena, Player vs Player, First Person Shooters, Real Time Strategy), and Region 2024-2032
October 03, 2024 07:31 ET
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Research and Markets
Dublin, Oct. 03, 2024 (GLOBE NEWSWIRE) -- The "Esports Market Report by Revenue Model, Platform, Games (Multiplayer Online Battle Arena, Player vs Player, First Person Shooters, Real Time Strategy),...
Gaming Earbuds Analysis Report 2024: A $1.73 Billion Industry in 2023, Growing at a CAGR of 8.43% During 2025-2030 - Market Flourishes with Demand for Lightweight and Portable Audio Solutions
September 24, 2024 09:29 ET
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Research and Markets
Dublin, Sept. 24, 2024 (GLOBE NEWSWIRE) -- The "Global Gaming Earbuds Market: Market Size, Trends, Opportunities and Forecast by Sales Channel, Application, Product Type, Region, By Country:...
Digital Games Strategic Business Report 2023-2030: Surge in Global Gamer Population Drives Demand for Diverse Game Genres, eSports Boom Throws the Spotlight on Competitive Gaming
September 16, 2024 07:46 ET
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Research and Markets
Dublin, Sept. 16, 2024 (GLOBE NEWSWIRE) -- The "Digital Games - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for Digital Games was...
Mobile Gaming Market to Gain USD 417.99 Billion by 2031 | SkyQuest Technology
September 05, 2024 08:10 ET
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SkyQuest Technology Consulting Pvt. Ltd.
Westford, USA, Sept. 05, 2024 (GLOBE NEWSWIRE) -- SkyQuest projects that Global Mobile Gaming Market will attain a value of USD 417.99 Billion by 2031, with a CAGR of 17.1% during the forecast...
Bitget lists Gaming Platform Counterfire (CEC) on Launchpool with 11 Million CEC Prize Pool
August 29, 2024 08:00 ET
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Bitget Limited
VICTORIA, Seychelles, Aug. 29, 2024 (GLOBE NEWSWIRE) -- Bitget, the leading global cryptocurrency exchange platform, has listed Counterfire (CEC) in its Launchpool to enable users the...