iSink U -- Artificial Life Brings a Classic Naval Strategy Game to the Apple App Store


LOS ANGELES and HONG KONG, Aug. 25, 2009 (GLOBE NEWSWIRE) -- Artificial Life, Inc., (OTCBB:ALIF), (http://www.artificial-life.com), today announced the launch of iSink U on the iPhone and iPod touch platform, retailing at USD 99 cents.

iSink U is based on the classic naval strategy game and is sure to rekindle many fond childhood memories of this classic gaming style. In the game, the player becomes the captain and must command a squadron of powerful ships to obliterate the enemy. Once each captain has had the chance to strategically position his armada, the battle begins! Players take turns and decide whether to move a ship, fire a weapon, or unleash a series of bombs.

Utilizing the iPhone's multi-touch feature, iSink U allows for complex 3D camera movements, such as zooming in/out and panning. In addition to the finely-tuned 3D graphics, iSink U has an enjoyable soundtrack with realistic audio effects, which creates a unique battlefield experience and launches the classic game onto the next generation of platforms.

Game Features:



 * Attack system factors decision-making into the classic game by
   introducing attacks based on Action Points
 * Battle in full 3D aquatic environments with maps such as Tropical,
   Frozen Front, War Zone, and more
 * Strategically utilize a fleet of warships such as the Cruiser,
   Battleship, Submarine, and more
 * Commence sea assault with friends by playing the Head 2 Head mode
 * Unlock a hidden map after claiming victory in all levels
 * Earn all three prestigious medals to prove superiority as a sea
   commander

For more details about iSink U, please visit: http://www.botme.com. The game is now live on the Apple App Store and is available for purchase at: http://www.itunes.com/app/isinku.

"iSink U is dedicated to all fans of classic naval strategy games! The game has a large nostalgia factor as this gaming style is a part of many people's childhood memories. We are breathing new life into this classic game style by bringing it to the iPhone platform," said Eberhard Schoneburg, CEO of Artificial Life, Inc.

(iPod is a trademark of Apple Inc., registered in the U.S. and other countries. iPhone is a trademark of Apple Inc. App Store is a service mark of Apple Inc.)

About Artificial Life, Inc.

Artificial Life, Inc. (OTCBB:ALIF) is a public U.S. corporation headquartered in Los Angeles, with its production center in Hong Kong and additional offices in Berlin (EMEA headquarter) and Tokyo. As a leading, full-service provider of mobile broadband 3G technology, mobile participation TV, mobile gaming, content and business applications, Artificial Life provides 2D and 3D multi- and single-player rich-media applications for 3G, 3.5G and 4G network-enabled mobile phones. Recognized internationally for outstanding content quality and technology, Artificial Life transcends traditional modes of mobile communications and interactive gaming. For more information, please visit http://www.artificial-life.com or the company's m-commerce portal at http://www.botme.com.

Forward-Looking Statements:

This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may", "will", "should", "expect", "intend", "plan", "anticipate", "believe", "estimate", "predict", "potential", "continue" or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on February 9, 2009. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.



            

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