Dublin, Aug. 07, 2023 (GLOBE NEWSWIRE) -- The "Global Animation Software Market (2023-2028) by Product, Industry, and Geography, Competitive Analysis, Impact of Covid-19 with Ansoff Analysis" report has been added to ResearchAndMarkets.com's offering.
The Global Animation Software Market is estimated to be USD 35.30 Bn in 2023 and is expected to reach USD 53.01 Bn by 2028, growing at a CAGR of 8.47%.
Company Profiles
The report provides a detailed analysis of the competitors in the market. It covers the financial performance analysis for the publicly listed companies in the market. The report also offers detailed information on the companies' recent development and competitive scenario. Some of the companies covered in this report are Adobe, Inc., MAGIX Software GmbH, Microsoft Corp., etc.
Countries Studied
- America (Argentina, Brazil, Canada, Chile, Colombia, Mexico, Peru, United States, Rest of Americas)
- Europe (Austria, Belgium, Denmark, Finland, France, Germany, Italy, Netherlands, Norway, Poland, Russia, Spain, Sweden, Switzerland, United Kingdom, Rest of Europe)
- Middle East and Africa (Egypt, Israel, Qatar, Saudi Arabia, South Africa, United Arab Emirates, Rest of MEA)
- Asia-Pacific (Australia, Bangladesh, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Sri Lanka, Thailand, Taiwan, Rest of Asia-Pacific)
Competitive Quadrant
The report includes a Competitive Quadrant, a proprietary tool to analyze and evaluate the position of companies based on their Industry Position score and Market Performance score. The tool uses various factors for categorizing the players into four categories. Some of these factors considered for analysis are financial performance over the last 3 years, growth strategies, innovation score, new product launches, investments, growth in market share, etc.
Ansoff Analysis
The report presents a detailed Ansoff matrix analysis for the Global Animation Software Market. Ansoff Matrix, also known as Product/Market Expansion Grid, is a strategic tool used to design strategies for growth of the company. The matrix can be used to evaluate approaches in four strategies viz. Market Development, Market Penetration, Product Development and Diversification. The matrix is also used for risk analysis to understand the risk involved with each approach.
The analyst analyses the Global Animation Software Market using the Ansoff Matrix to provide the best approaches a company can take to improve its market position.
Based on the SWOT analysis conducted on the industry and industry players, the analyst has devised suitable strategies for market growth.
Why buy this report?
- The report offers a comprehensive evaluation of the Global Animation Software Market. The report includes in-depth qualitative analysis, verifiable data from authentic sources, and projections about market size. The projections are calculated using proven research methodologies.
- The report has been compiled through extensive primary and secondary research. The primary research is done through interviews, surveys, and observation of renowned personnel in the industry.
- The report includes an in-depth Market analysis using Porter's 5 forces model, PESTLE Analysis, and the Ansoff Matrix. In addition, the impact of COVID-19 and the impact of economic slowdown & impending recession on the Market are also featured in the Report
- The report also includes the regulatory scenario in the industry, which will help you make a well-informed decision. The report discusses major regulatory bodies and major rules and regulations imposed on this sector across various geographies.
- The report also contains a competitive analysis using Positioning Quadrants, the analyst's competitive positioning tool.
Key Attributes:
Report Attribute | Details |
No. of Pages | 177 |
Forecast Period | 2023 - 2028 |
Estimated Market Value (USD) in 2023 | $35.3 Billion |
Forecasted Market Value (USD) by 2028 | $53.01 Billion |
Compound Annual Growth Rate | 8.4% |
Regions Covered | Global |
Market Dynamics
Drivers
- Growing Demand for 3D Animation
- Rising Adoption of Smartphones
Restraints
- High Cost of Software
Opportunities
- Rising Investmemt in IT Industry
- Advancement in Graphics Technologies
Challenges
- Lack if Skilled Professionals
- Insufficient Government Support
Companies Mentioned
- Adobe, Inc.
- Animatron, Inc.
- Autodesk, Inc.
- Bionatics SA
- Corel Corp.
- Corus Entertainment, Inc.
- Digimania Ltd.
- Luxion, Inc.
- MAGIX Software GmbH
- MAXON Computer GmbH
- Microsoft Corp.
- NaturalPoint, Inc. (Planar Systems, Inc.)
- NewTek, Inc.
- PhaseSpace, Inc.
- Pixar Animation Studios
- Roper Technologies, Inc.
- Side Effects Software, Inc.
- Toon Boom Animation, Inc.
- Toonz Entertainment Pte. Ltd.
- Zco Corp.
Market Segmentation
The Global Animation Software Market is segmented based on Product, Industry, and Geography.
- By Product, the market is classified into 2D Animation, 3D Animation, Flipbook Animation, and Stop Motion.
- By Industries, the market is classified into Automotive, Media & Entertainment, and Online Education.
- By Geography, the market is classified into Americas, Europe, Middle East & Africa, and Asia-Pacific.
For more information about this report visit https://www.researchandmarkets.com/r/rmkpvv
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