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2023 Comprehensive Overview of How Innovative Gaming Startups are Driving the Change Across Eight Emerging Trends
12 oct. 2023 08h13 HE | Research and Markets
Dublin, Oct. 12, 2023 (GLOBE NEWSWIRE) -- The "Game on - Navigating Future-Play in Gaming" report has been added to ResearchAndMarkets.com's offering. The report focuses on the evolving trends...
Neuro Gaming Technology Market Universities With Highest Number Of Students Global 2022 2023
Neuro-gaming Technology Market - Global Growth, Trends, and Forecasts 2023-2028: New Technology Revolutionizing Entertainment and Wellness
04 sept. 2023 04h11 HE | Research and Markets
Dublin, Sept. 04, 2023 (GLOBE NEWSWIRE) -- The "Neuro-gaming Technology Market - Growth, Trends, COVID-19 Impact, and Forecasts (2023 - 2028)" report has been added to ResearchAndMarkets.com's...
Neuro Gaming Technology Market Universities With Highest Number Of Students Global 2022 2023
Neuro-gaming Technology Market - Global Growth, Trends, and Forecasts 2023-2028: New Technology Revolutionizing Entertainment and Wellness
04 sept. 2023 04h09 HE | Research and Markets
Dublin, Sept. 04, 2023 (GLOBE NEWSWIRE) -- The "Neuro-gaming Technology Market - Growth, Trends, COVID-19 Impact, and Forecasts (2023 - 2028)" report has been added to ResearchAndMarkets.com's...
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Gamification Market Size is projected to reach USD 109.8 billion by 2031, growing at a CAGR of 27.2%: Straits Research
29 août 2023 11h50 HE | Straits Research
New York, United States, Aug. 29, 2023 (GLOBE NEWSWIRE) -- Gamification incorporates game mechanics into non-game environments, such as online communities, websites, and learning platforms, to boost...
Global Healthcare Gamification Market
Global Healthcare Gamification Market Trends and Forecasts 2023-2031: Engaging Healthier Futures - Mobile Apps and Wearables Fuel Healthcare Gamification Surge
18 août 2023 08h53 HE | Research and Markets
Dublin, Aug. 18, 2023 (GLOBE NEWSWIRE) -- The "Global Healthcare Gamification Market Report and Forecast 2023-2031" report has been added to ResearchAndMarkets.com's offering.The healthcare...
Global Gamification Market
Global Gamification Market Soars to $18.63 Billion in 2023, Driven by Rising Demand for Engaging Learning Solutions and Emerging Technologies
01 août 2023 09h08 HE | Research and Markets
Dublin, Aug. 01, 2023 (GLOBE NEWSWIRE) -- The "Gamification Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering. The global gamification market experienced...
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Global Gamification Industry Report 2023: Growing Use of Gamification in Sales & Marketing to Improve Customer Engagement and Retention
27 juin 2023 03h13 HE | Research and Markets
Dublin, June 27, 2023 (GLOBE NEWSWIRE) -- The "Gamification Market by Type, Offering, Organization Size, Deployment Mode, Application, End-use Industry and Geography - Global Forecast to 2030"...
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Green Globe Partners with Civitime to Deliver Gamified CSR Training to Travel and Tourism Businesses
23 juin 2023 15h47 HE | Green Globe, Ltd.
London, UK, June 23, 2023 (GLOBE NEWSWIRE) -- Green Globe, Ltd., owner of the Green Globe brand and licensee of all Green Globe programs worldwide, has entered into a partnership with Civitime,...
Global Healthcare Gamification Market
Healthcare Gamification Market Report 2023: Sector is Expected to Reach $15.9 Billion by 2030 at a CAGR of 22.6%
31 mai 2023 08h28 HE | Research and Markets
Dublin, May 31, 2023 (GLOBE NEWSWIRE) -- The "Healthcare Gamification Market Size, Share & Trends Analysis Report By Type (Exercise Game, Serious Game, Casual Game), By Application (Education,...
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EdTech Market Primed to Reach USD 421 Billion by 2032 with 12.9% CAGR | Rise in K-12 and Higher Education By Sector Segment; Market.us
26 mai 2023 01h07 HE | Market.Us
New York, May 26, 2023 (GLOBE NEWSWIRE) -- The EdTech Market is Expected to Accumulate a Value of US$ 421 Billion by 2032 from US$ 129 Billion in 2022; Registering a CAGR of 12.9% in the Forecast...