EdTech Market Primed to Reach USD 421 Billion by 2032 with 12.9% CAGR | Rise in K-12 and Higher Education By Sector Segment; Market.us
26 mai 2023 01h07 HE
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Market.Us
New York, May 26, 2023 (GLOBE NEWSWIRE) -- The EdTech Market is Expected to Accumulate a Value of US$ 421 Billion by 2032 from US$ 129 Billion in 2022; Registering a CAGR of 12.9% in the Forecast...
Insights on the Gamification Global Market to 2027: Widespread Adoption of AI-Based Gamification Solutions Drives Growth
18 janv. 2023 06h03 HE
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Research and Markets
Dublin, Jan. 18, 2023 (GLOBE NEWSWIRE) -- The "Gamification Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027" report has been added to ...
Sleepagotchi Raises $3.5M to Build Sleep Gamification and Digital Collectibles App
17 janv. 2023 13h00 HE
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Sleepagotchi
CAMBRIDGE, Mass., Jan. 17, 2023 (GLOBE NEWSWIRE) -- Sleepagotchi, a mobile application with gamification and social elements that helps users improve their sleeping habits across the world, raised a...
Turning the Tables on Non-Productive Screen Time: Game On, Kids!
01 déc. 2022 12h31 HE
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G13R Ltd
LONDON, Dec. 01, 2022 (GLOBE NEWSWIRE) -- A new app, GenMove, released by app developer G13R Ltd, in collaboration with the World Health Organization, combines artificial intelligence (AI) and the...
26.1% CAGR for Gamification Market to Gain $62.75Bn, Revenue by 2028 - Comprehensive Study by The Insight Partners
01 déc. 2022 09h44 HE
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The Insight Partners
New York, Dec. 01, 2022 (GLOBE NEWSWIRE) -- The Insight Partners published latest research study “Gamification Market Size, Value, Growth, Research Forecasts to 2028 - COVID-19 Impact and Global...
Insights on the Gamification Global Market to 2028 - Adoption of AI-based Gamification Solutions is Driving Growth
22 nov. 2022 08h13 HE
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Research and Markets
Dublin, Nov. 22, 2022 (GLOBE NEWSWIRE) -- The "Global Gamification Market Size, Share & Industry Trends Analysis Report By Component, By Application, By End-User, By Deployment Type, By...
HISTORIC FUNDRAISING - NFT DIGITAL BIO-ART CAMPAIGN
18 nov. 2022 15h34 HE
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SENS Research Foundation
Mountain View, California, Nov. 18, 2022 (GLOBE NEWSWIRE) -- SENS RESEARCH FOUNDATION (SRF) has launched its 2022 End of Year Campaign to raise funds for its research dedicated to eradicating...
Ascent Cloud Announces Updates to LevelEleven on Salesforce AppExchange, the World's Leading Enterprise Cloud Marketplace
09 nov. 2022 11h00 HE
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LevelEleven, Inc
DETROIT, Nov. 09, 2022 (GLOBE NEWSWIRE) -- Ascent Cloud announced that it will be updating LevelEleven on Salesforce AppExchange, providing new ways for sales leaders to engage their teams and...
Ascent Cloud Announces Updates to LevelEleven on Salesforce AppExchange, the World's Leading Enterprise Cloud Marketplace
09 nov. 2022 11h00 HE
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Ascent Cloud LLC
DETROIT, Nov. 09, 2022 (GLOBE NEWSWIRE) -- Ascent Cloud announced that it will be updating LevelEleven on Salesforce AppExchange, providing new ways for sales leaders to engage their teams and...
Gamification Market Size [2020-2027] Exhibits 24.8% CAGR to Reach USD 37.00 billion by 2027
01 nov. 2022 09h29 HE
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Fortune Business Insights
Pune, India, Nov. 01, 2022 (GLOBE NEWSWIRE) -- Fortune Business Insights has published latest information for gamification market in their report titled, “Gamification Market Forecast, 2022-2027”....