VR Gaming Strategic Business Report 2024: Global Market to Reach $65.5 Billion by 2030, Driven by Technological Advancements in VR Headsets and Controllers for Enhancing User Experience
26 sept. 2024 10h42 HE
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Research and Markets
Dublin, Sept. 26, 2024 (GLOBE NEWSWIRE) -- The "VR Gaming - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for VR Gaming was...
Virtual Reality in Gaming Market revenue to hit USD 54 Billion by 2033, says Research Nester
01 févr. 2024 06h00 HE
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Research Nester
New York , Feb. 01, 2024 (GLOBE NEWSWIRE) -- The global virtual reality in gaming market size is expected to expand at 31% CAGR from 2023 to 2033. The market is anticipated to garner a revenue of...
Global Free-to-Play Market - Forecast 2023-2030: Console Gaming Dominates the Free-to-Play Market, Expected to Drive Significant Growth
12 oct. 2023 09h03 HE
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Research and Markets
Dublin, Oct. 12, 2023 (GLOBE NEWSWIRE) -- The "Global Free-to-Play Market by Physical Platform (Computer, Console, Smartphone), Operating System (Android, FreeBSD, iOS), Revenue Model, Game Type,...
Virtual Reality Takes Gaming to a Innovative Level: Immersive Experience Like Never Before!
09 avr. 2023 21h30 HE
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SkyQuest Technology Consulting Pvt. Ltd.
Westford, USA,, April 09, 2023 (GLOBE NEWSWIRE) -- SkyQuest projects that the Virtual Reality in Gaming market will attain a value of USD 162.71 billion by 2030, with a CAGR of 30.27% over the...
Global Virtual Reality in Gaming Market to Reach $95.8 Billion by 2030: Players Include Electronic Arts, Kaneva, Nintendo, Avatar Reality and Sony
27 févr. 2023 06h08 HE
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Research and Markets
Dublin, Feb. 27, 2023 (GLOBE NEWSWIRE) -- The "Virtual Reality in Gaming Market, By Type (Software and Hardware), By Console type (MAC, X-BOX, Play Station, PC, and Nintendo Wii), and By Region...
With 31.4% CAGR, Virtual Reality in Gaming Market Worth USD 53.44 Billion in 2028
09 nov. 2022 05h35 HE
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Fortune Business Insights
Pune, India, Nov. 09, 2022 (GLOBE NEWSWIRE) -- The global virtual reality in gaming market size was valued at USD 6.26 billion in 2020. The market is projected to grow from USD 7.92 billion in 2021...
By 2025, the Worldwide User Base of AR and VR Games is Expected to Increase to 216 Million Users
21 avr. 2022 04h03 HE
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Research and Markets
Dublin, April 21, 2022 (GLOBE NEWSWIRE) -- The "Global Virtual Reality In Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)" report has been added to...
Virtual Reality Markets in Gaming, Education, and Simulations 2021-2026: Identify Leading Applications in the Consumer and Enterprise Virtual Reality Market
24 févr. 2021 08h28 HE
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Research and Markets
Dublin, Feb. 24, 2021 (GLOBE NEWSWIRE) -- The "Virtual Reality Market in Gaming, Education, and Simulations 2021 - 2026" report has been added to ResearchAndMarkets.com's offering. This report...
Global Virtual Reality In Gaming Market (2021 to 2026) - Growth, Trends, COVID-19 Impact, and Forecasts
22 févr. 2021 09h03 HE
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Research and Markets
Dublin, Feb. 22, 2021 (GLOBE NEWSWIRE) -- The "Global Virtual Reality In Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)" report has been added to...
Virtual Reality in Gaming Market to Reach USD 45.20 Billion by 2027; Higher Adoption of Cloud Models to Aid Growth: Fortune Business Insights™
23 juin 2020 04h39 HE
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Fortune Business Insights
Pune, June 23, 2020 (GLOBE NEWSWIRE) -- The global virtual reality in gaming market is set to gain traction from the rising adoption of cloud models. It would refine the gaming experience for the...