VR Gaming Strategic Business Report 2024: Global Market to Reach $65.5 Billion by 2030, Driven by Technological Advancements in VR Headsets and Controllers for Enhancing User Experience
26 sept. 2024 10h42 HE
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Research and Markets
Dublin, Sept. 26, 2024 (GLOBE NEWSWIRE) -- The "VR Gaming - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for VR Gaming was...
Gaming Earbuds Analysis Report 2024: A $1.73 Billion Industry in 2023, Growing at a CAGR of 8.43% During 2025-2030 - Market Flourishes with Demand for Lightweight and Portable Audio Solutions
24 sept. 2024 09h29 HE
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Research and Markets
Dublin, Sept. 24, 2024 (GLOBE NEWSWIRE) -- The "Global Gaming Earbuds Market: Market Size, Trends, Opportunities and Forecast by Sales Channel, Application, Product Type, Region, By Country:...
XR Immersive Technologies and RaceRoom Forge a Transformative Partnership to Elevate Virtual Reality Racing Experiences
30 janv. 2024 12h01 HE
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XR Immersive Tech Inc.
XR Immersive Technologies subsidiary SynthesisVR and RaceRoom Forge a Transformative Partnership to Elevate Virtual Reality Racing Experiences
Middle East Gaming Market Through 2028: Emerging Trends and Forecasts Highlight Rapid Growth
23 janv. 2024 22h18 HE
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Research and Markets
Dublin, Jan. 23, 2024 (GLOBE NEWSWIRE) -- The "Middle East Gaming Market Size & Share Analysis - Growth Trends & Forecasts (2023 - 2028)" report has been added to ResearchAndMarkets.com's...
Virtual Reality Market worth $441.84 Billion by 2030 - Exclusive Report by The Insight Partners
06 oct. 2023 09h00 HE
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The Insight Partners
Pune, India, Oct. 06, 2023 (GLOBE NEWSWIRE) -- Virtual Reality (VR) has gained attention in the past few years. VR technology is an evolving IT innovation that significantly affects consumer...
Global Metaverse in Gaming Market Analysis/Forecast Report 2023-2028: Market to Grow at a CAGR of 39.3% - Significant Growth Opportunities Despite Possible Economic Slowdown
01 juin 2023 06h43 HE
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Research and Markets
Dublin, June 01, 2023 (GLOBE NEWSWIRE) -- The "Metaverse in Gaming Market by Component Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines,...
Mobile Gaming Global Market to Reach $253.2 Billion by 2030: Growing Interest in Online Gambling Triggers Rapid Growth in Mobile Casino Apps
19 mai 2023 07h18 HE
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Research and Markets
Dublin, May 19, 2023 (GLOBE NEWSWIRE) -- The "Mobile Gaming: Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for Mobile Gaming...
China Online Gaming Market Forecast 2023 to 2027: Mobile Gaming has Grown Continuously and Remains a Main Factor to Boost Growth
07 mars 2023 11h28 HE
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Research and Markets
Dublin, March 07, 2023 (GLOBE NEWSWIRE) -- The "China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis" report has been...
Global Virtual Reality in Gaming Market to Reach $95.8 Billion by 2030: Players Include Electronic Arts, Kaneva, Nintendo, Avatar Reality and Sony
27 févr. 2023 06h08 HE
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Research and Markets
Dublin, Feb. 27, 2023 (GLOBE NEWSWIRE) -- The "Virtual Reality in Gaming Market, By Type (Software and Hardware), By Console type (MAC, X-BOX, Play Station, PC, and Nintendo Wii), and By Region...
Worldwide 6G and the Metaverse Industry Report 2022: Digital Twin Technology and Smart Surfaces in the Material World Will Support Real-To-Digital Interchange
10 nov. 2022 07h33 HE
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Research and Markets
Dublin, Nov. 10, 2022 (GLOBE NEWSWIRE) -- The "6G and the Metaverse: Market for Hyper-Connected, Ultra-Realistic Synthetic Environments" report has been added to ResearchAndMarkets.com's offering. ...