HONG KONG, Oct. 11, 2007 (PRIME NEWSWIRE) -- Hong Kong-based Artificial Life, Inc. (OTCBB:ALIF), a provider of award-winning mobile 3G technology and applications, announced today the upcoming release of a new and strongly enhanced version of its interactive mobile to TV interface technology, SMS Galaxy.
"The new features of our SMS Galaxy are very advanced and allow for completely new interactive live TV show formats. Viewers can now send their own pictures and personal avatars to live TV shows by simply sending an SMS or MMS message with their mobile phone. The viewers can then see their own faces as the heads of avatars on live TV. Viewers can also interact with the TV show and the avatars of others even in real time by using their mobile phones. In this way the SMS galaxy allows the mobile phone to be used like a remote control of a console game in which all participating viewers can see each other on screen. This brings interactive TV to new levels. We are very excited about these new features and are already preparing special interactive TV show formats for European and Asian TV stations. With these new features we again confirm and demonstrate our leading role as the pioneers in the space of interactive TV and advanced mobile applications," said Eberhard Schoneburg, CEO of Artificial Life, Inc.
SMS Galaxy 2.0 extends the usage of the Galaxy 1.0 technology from pure broadcast television usage to allow also online and mobile streaming formats. In addition, the system now includes a photo upload and processing module that allows mapping images of real faces onto 3D virtual characters. The facial mapping module allows TV viewers to participate not only by means of a customized avatar on-screen, but with their own likeness (picture) provided by a personal photo mapped onto the face of on-screen 3D avatar characters. The third major new feature allows real-time control of on-screen avatars and objects in live TV shows via touch-tone dialing from a mobile phone. The use of an Interactive Voice Response (IVR) gateway provides the ability to control movement and actions of avatars visible in the live TV broadcast, by simply pressing the number keys on a mobile phone.
Video demos of these new features can be seen at: www.artificial-life.com
SMS Galaxy 2.0 allows unique new forms of participation of the TV audience and a greater sense of community through interaction with others on live TV. Television studios, IPTV providers, and format creators have the flexibility of creating more innovative show formats and can now also leverage multiple distribution platforms simultaneously.
The Version 2.0 of SMS Galaxy will be released in the fourth quarter 2007. Several interactive TV game show formats are currently in production.
About Artificial Life Inc
Artificial Life, Inc. (OTCBB:ALIF) is a public U.S. corporation headquartered in Hong Kong with offices in Berlin, Germany and Tokyo, Japan. Artificial Life is a leading global provider of award-winning mobile technology, content, games and applications (for more details see also our homepage www.artificial-life.com and our m-commerce website www.botme.com).
Forward-Looking Statements:
This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may," "will," "should," "expect," "intend," "plan," "anticipate," "believe," "estimate," "predict," "potential," "continue," or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on April 3, 2007. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.