Contact Information: For more information: Jeff Brum Mechdyne Corporation 519-664-0036, ext. 221 Matt Schmidt FS Communications 650-691-1488
Computer-Aided Design, GIS and Graphics Applications Come Alive in World's Highest Resolution Virtual Reality Room
Mechdyne's VRCO Subsidiary Enables Direct-From-Desktop to 100 Megapixel Viewing Environment for Pro/ENGINEER, 3DS Max(R), ArcGIS(R) and Other Leading Applications
| Source: Mechdyne
MARSHALLTOWN, IA--(Marketwire - November 13, 2007) - Mechdyne Corporation today announced that
its VRCO Inc. subsidiary has demonstrated real-time interaction with
professional 3D design tools in the world's highest resolution virtual
environment -- the 100 megapixel C6 Virtual Reality Room at Iowa State
University's Virtual Reality Applications Center (VRAC). The
demonstrations illustrate that VRCO's Conduit software enables a working
environment that allows designers, analysts, seismologists, graphic
developers and others to interact with 3D graphics that are almost
indistinguishable from reality, with no productivity-limiting data
conversion steps.
Using VRCO's Conduit, 3D models and environments developed in CATIA V5,
Pro/ENGINEER, Petrel, Maya, Google Earth, and other applications are
displayed from the native applications in real-time, without the need for
data translation, in the C6 Virtual Reality Room at Iowa State University's
Virtual Reality Applications Center (VRAC).
Virtual prototypes and simulated environments have been shown many times to
reduce or eliminate the cost of physical testing and to shorten development
cycles. Typically, however, users lose productivity in the time and effort
to convert the application data models to a format used by VR authoring or
viewing tools to process the images for immersive viewing, a process which
can take hours or even days. Additionally, the translated data is not
necessarily an accurate representation of the original data due to the
conversion process. Lastly, this translation approach only shows a
'snapshot' of the data, meaning that changes to the original model data
could not be made within the VR display in real-time. Any data
modifications have to be made in the original application, and then the
lengthy translation process started again.
At Iowa State's Virtual Reality Applications Center
(http://www.vrac.iastate.edu), Conduit is resident on a master workstation
where it monitors the stream of graphics commands from one of the supported
desktop applications, then distributes these commands, in real-time, to the
ninety-six GPUs in the world's largest graphics PC cluster. On each cluster
node, the streamed commands are rendered using the appropriate perspective
view parameters for the portion of the display driven by the node. The
ninety-six graphics pipes feed into twenty-four Sony SXRD projectors (each
with four 2048x1080 input channels). The C6 displays imagery
stereoscopically, requiring distinct left eye and right eye viewpoints. To
accomplish this, one set of twelve projectors (two per wall) is used to
generate left eye imagery, and an additional set of twelve projectors is
used to display right eye imagery.
"We built the C6 to produce the most realistic virtual reality imagery ever
seen," said Jim Oliver, Director of VRAC. "Seeing native 3D models from
CATIA, Google Earth, Pro/ENGINEER and others shows us that there are no
limits to what and how we can design, analyze, and experience as part of
our research for the university and our corporate partners."
"Conduit was developed in response to customer demand to eliminate the need
for data translation to VR viewers," said Julien Berta, VP of Engineering
for VRCO. "Even if an application was written to only display on one or
two monitors at most, Conduit can segment and distribute the data to three
or more channels in a graphics cluster for display in multi-walled
immersive rooms such as the CAVE® or in tiled and ultra high resolution
displays such as the new Sony SXRD™ Quad HD projector that requires four
separate video inputs."
Conduit's robust and highly flexible configurability allows it to display
data on nearly every commercial and custom multi-projector display system
available, regardless of monoscopic, active or passive stereo output.
Conduit is commercially available and supports the following applications;
3D Studio Max, AliasStudio, Maya, CATIA, ENOVIA, DELMIA, SolidWorks, ArcGIS
3D Analyst, Google Earth Pro, Pro/ENGINEER, Teamcenter Visualization
Mockup, and Petrel. Additionally, VRCO has prototype Conduit modules for
Showcase, VoxelGeo, NX, SolidEdge, and Teamcenter Visualization. Other
applications can be completed upon request.
About Mechdyne Corporation
Mechdyne Corporation is the world's largest company dedicated to consulting
and development of immersive, networked and collaborative visualization
systems. The company addresses complex projects where an in-depth
understanding of user requirements leads to the development of products and
customized solutions involving elements of visual, software and support
systems. Mechdyne's subsidiary Fakespace Systems Inc. provides advanced
display technology and implementation services. Subsidiary VRCO, Inc.
specializes in immersive and interactive software development and support.
Headquartered in Marshalltown, Iowa, Mechdyne's customers include leading
government laboratories, military research programs, energy companies and a
variety of 'edutainment,' manufacturing, and other users of visualization
technology. More information is available at www.mechdyne.com,
www.fakespace.com and www.vrco.com.
About VRAC
The Virtual Reality Applications Center (VRAC) supports interdisciplinary
research in the development and application of emerging computer interface
technologies spanning virtual reality, wireless networking, and pervasive
and mobile computing to amplify the creativity and productivity of people.
VRAC is home to over $20 million in ongoing contract research for industry
and government agencies with more than 60 faculty and 200 students using
its facilities in a wide variety of research applications in science,
engineering and the humanities. It also offers M.S. and PhD graduate
degrees through its interdisciplinary Human Computer Interaction graduate
program. More information is available at www.vrac.iastate.edu,
www.hci.iastate.edu, and www.cyberI.iastate.edu.