Artificial Life Announces New iPhone Products and Release Schedule


LOS ANGELES and HONG KONG, Jan. 14, 2009 (GLOBE NEWSWIRE) -- Artificial Life, Inc., (OTCBB:ALIF) (www.artificial-life.com), today announced its new iPhone and iPod touch product lines and release schedule. The Company intends to release at least 12 new iPhone products in 2009.

The Company completed development on their first iPhone game, Amateur Surgeon. The game was one of the top selling games in the Apple App Store in December 2008.

For the first half of 2009 the Company has scheduled the release of three innovative, high quality car games for a major German car manufacturer, an interactive real time 3D, high quality first person shooter game for a major US media company, and a real time 3D airplane racing game for a famous global brand partner.

In addition the company will publish its own titles:



 *    Solo Backstreet Soccer 3D: This game takes soccer to the streets
      and features customizable avatars performing body balancing and
      dribbling moves in a variety of street settings.
 *    Verminator: A game where players fight off vicious invasions by
      realistic cockroaches onto their phones by virtually squashing
      them on the screen with their fingers. This game fully utilizes
      the iPhone's touch screen sensitivity and employs very realistic
      "crunching" sound effects to accompany the squishing of the bugs!
 *    VBotAttack: An action and adventure game following a day in the
      life of a courageous VBot and his family filled with
      mind-boggling puzzles and mazes.
 *    Scorched!: This game features a tiny dragon who gains power and
      grows stronger each time he "scorches" something in his path.
      This game fully utilizes the iPhone's microphone, enabling any
      player to blow fire like a dragon.
 *    Space Bumpers: Players crash and bash their way through space in
      this Peer-2-Peer multiplayer intergalactic space derby where
      flying saucers driven by wild and crazy aliens are controlled
      like out-of-this world bumper cars.
 *    Junkyard Skeet Shooter: Players unleash their inner trigger-happy
      pyromaniac as they decimate progressively larger and more bizarre
      junkyard items ranging from toasters and coffee makers to
      18-wheelers and RV's as they fly off a cliff and into the path of
      the game's outlandish variety of upgradeable weaponry that starts
      with a bb gun and quickly escalates to a bazooka, a flame-thrower
      and beyond!
 *    Going Postal!: In this intensely challenging and highly
      entertaining puzzle game, players must keep their cool as they
      work in the world's wackiest mail room sorting, shuffling,
      twisting and turning parcels on an unpredictable conveyor belt to
      make sure that they reach their proper bins and are shipped out
      on time.

In addition to new games, the Company will also release several business applications for the iPhone.



 *    Mobile Diab: This is a mobile health monitoring system that
      records the daily readings for glucose level, blood pressure,
      medication intake, etc., and automatically sends out alerts to
      health care providers in case the patients' readings are too high
      or in some way abnormal.    
 *    Mobile Property: This is a mobile property advertising system
      that combines with location based mobile features to show
      available flats for buying / renting and alerting users of
      available real estate and also allowing for virtual tours of the
      selected properties.

Further product releases will be announced in mid 2009.

Previews of some of the upcoming games can already be seen at: www.botme.com

The final release dates are contingent upon product release approval by third parties and therefore cannot be specified in more detail at this point in time.

"After the very successful launch of the Amateur Surgeon iPhone/iPod touch game which we produced for our partner and released in December 2008 and the good reviews and download results we achieved, we are now ready to release many more titles for other clients and also over a half dozen of our own branded iPhone/iPod touch titles and several business applications. We hope that our games and apps will perform as well as the previous title or even better," said Eberhard Schoneburg, CEO of Artificial Life, Inc.

(iPod is a trademark of Apple, Inc., registered in the U.S. and other countries. iPhone is a trademark of Apple, Inc.)

About Artificial Life, Inc.

Artificial Life, Inc. (OTCBB:ALIF) is a public US corporation headquartered in Los Angeles, with its production center in Hong Kong and additional offices in Berlin (EMEA headquarters) and Tokyo. As a leading, full-service provider of mobile broadband 3G technology, mobile participation TV, mobile gaming, content and business applications, Artificial Life provides 2D and 3D multi- and single player rich-media applications for 3G, 3.5G and 4G network-enabled mobile phones. Recognized internationally for outstanding content quality and technology.

Artificial Life is currently one of the fastest growing companies in the world and transcends traditional modes of mobile communications and interactive gaming. For more information, please visit www.artificial-life.com or the company's m-commerce portal at www.botme.com.

Forward-Looking Statements:

This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may", "will", "should", "expect", "intend", "plan", "anticipate", "believe", "estimate", "predict", "potential", "continue" or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on March 13, 2008. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.



            

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