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Gamification & Simulation Training in the Defense Industry: GEMS has been Identified by the US Armed Forces as a Critical Enabler for Future Force Readiness and Skills Training
July 15, 2024 04:44 ET | Research and Markets
Dublin, July 15, 2024 (GLOBE NEWSWIRE) -- The "Gamification & Simulation Training in Defense (2024)" report has been added to ResearchAndMarkets.com's offering.While the training aspect of...
Global Serious Games Market
BreakAway, Triseum, and Nintendo Lead the Global Serious Games Market, Poised to Reach $22.54 Billion by 2027
August 01, 2023 09:03 ET | Research and Markets
Dublin, Aug. 01, 2023 (GLOBE NEWSWIRE) -- The "Serious Games Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering. The global serious games market experienced...
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Global Serious Games Market Report to 2030 - Players Include Breakaway, Designing Digitally and Diginext
June 15, 2022 05:18 ET | Research and Markets
Dublin, June 15, 2022 (GLOBE NEWSWIRE) -- The "Serious Games Market by Gaming Platform, Application, Industry Vertical, and Region: Global Opportunity Analysis and Industry Forecast, 2021-2030"...