Gamification & Simulation Training in the Defense Industry: GEMS has been Identified by the US Armed Forces as a Critical Enabler for Future Force Readiness and Skills Training
July 15, 2024 04:44 ET
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Research and Markets
Dublin, July 15, 2024 (GLOBE NEWSWIRE) -- The "Gamification & Simulation Training in Defense (2024)" report has been added to ResearchAndMarkets.com's offering.While the training aspect of...
BreakAway, Triseum, and Nintendo Lead the Global Serious Games Market, Poised to Reach $22.54 Billion by 2027
August 01, 2023 09:03 ET
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Research and Markets
Dublin, Aug. 01, 2023 (GLOBE NEWSWIRE) -- The "Serious Games Global Market Report 2023" report has been added to ResearchAndMarkets.com's offering. The global serious games market experienced...
Global Serious Games Market Report to 2030 - Players Include Breakaway, Designing Digitally and Diginext
June 15, 2022 05:18 ET
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Research and Markets
Dublin, June 15, 2022 (GLOBE NEWSWIRE) -- The "Serious Games Market by Gaming Platform, Application, Industry Vertical, and Region: Global Opportunity Analysis and Industry Forecast, 2021-2030"...