Mobile Gaming Industry Forecasted at $300+ Billion by 2028: In-Game Purchases, Supported by Diverse Payment Options, Provide the Most Substantial Revenue Opportunities


Dublin, Feb. 08, 2024 (GLOBE NEWSWIRE) -- The "Mobile Gaming Market Size & Share Analysis - Growth Trends & Forecasts (2023-2028)" report has been added to ResearchAndMarkets.com's offering.

The global mobile gaming industry is witnessing a meteoric rise with an anticipated Compound Annual Growth Rate (CAGR) of 16.22% from 2023 to 2028. This report highlights significant trends and forecasts that signal the sector's burgeoning trajectory, with projections indicating a jump from USD 141.71 billion in 2023 to an impressive USD 300.47 billion by 2028.

The extensive study outlines key factors propelling growth within the industry, notably the impact of the COVID-19 pandemic, which has served to accelerate the adoption of mobile gaming worldwide. Amidst social restrictions and the search for virtual connection, mobile games have emerged not only as a platform for entertainment and stress alleviation but also as a vital tool for social interaction.

Significant Market Drivers and Regional Dominance

Industry analysis pinpoints increased advertising investment by game brands and the rise of sophisticated mobile hardware as pivotal in bolstering market size. As smartphones evolve, boasting enhanced chipsets and battery efficiency, the gaming experience has been radically improved, drawing in a broader demographic and spurring market expansion.

Noteworthy Market Trends:

  • Shifts in mobile game development strategies, particularly within the hyper-casual sector
  • Integration of social media platforms like Facebook and Instagram into the gaming market
  • Advancements in 5G technology accelerating high-value mobile gaming experiences
  • In-game purchases as a substantial revenue channel, supported by diverse payment options
  • Expansion of cloud gaming services benefiting from worldwide data center proliferation

North American Market: A Pioneering Force in Mobile Gaming

Within the geographical matrix of the mobile gaming market, North America stands out for its substantial user base and significant contribution to the industry's revenue. With a well-entrenched gaming culture and the rapid adoption of cutting-edge technologies like 5G, the region boasts both a receptive audience and the necessary infrastructure to advance mobile gaming.

Strategic partnerships and competitive moves by major companies have become a common feature of the region's dynamic market landscape, with recent collaborations aimed at enhancing gaming experiences and expanding reach into new technological territories.

Industry Outlook

With a plethora of major players, such as Tencent Holdings Limited and Activision Blizzard Inc., the market is fragmented yet vibrant. Recent strategic developments, including acquisitions by companies like Zynga Inc., underscore the competitive edge and innovative drive permeating the sector.

As mobile gaming continues to redefine entertainment and interaction, this comprehensive report stands as a testament to the industry's burgeoning prospects and the multiple dimensions fueling its growth.

Key Insights and Forecasts:

  1. Projection of market growth from USD 141.71 billion in 2023 to USD 300.47 billion by 2028 at a CAGR of 16.22%
  2. Analysis of transformative industry trends and technological advancements
  3. Detailed market share insights, spotlighting North America's impactful role

A selection of companies mentioned in this report includes:

  • Tencent Holdings Limited
  • Nintendo Co. Ltd.
  • Activision Blizzard Inc.
  • Zynga Inc.
  • GungHo Online Entertainment Inc. (SoftBank Group)
  • Electronic Arts Inc.
  • Kabam Games Inc.
  • Rovio Entertainment Corporation
  • NCsoft Corporation
  • NetEase Inc.

For more information about this report visit https://www.researchandmarkets.com/r/rx3ahf

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Attachments

 
Mobile Games Market Mobile Subscribers Growth In Billion Global 2018 2023 Mobile Games Market Mobile Gaming Market Growth Rate By Region

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